Last Updated: 24 February 2002
My work on the Retribution Engine in all its forms was a long and sometimes frustrating process. There were many times when I needed help on a subject but there was no information in the standard texts or on the web that I could find. I created this page to pass on some of the knowledge I gained in the hope that this would benefit the OpenGL community by reducing the learning curve for interested programmers.
The page is no longer being updated but is still available in the hope that it will be useful.
1. OpenGL Reference Texts
2. Generic OpenGL Framework for Windows
5. Useful Links